Prototyping Empathy. Six tips for staying focused on people…
Prototyping Empathy. Six tips for staying focused on people…
Prototyping Empathy
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By Penny Collisson and Genny Mangum. Illustrations by Michaelvincent Santos.
Heres a common scenario: Your team just spent a crazy week pulling together a prototype for upcoming user research. Schedules are tight, pressures are high. Despite all the effort, it turns out the prototype isnt really what you needed to have an awesome conversation with a customer. But at this point, only small tweaks to the prototype are feasible because who has time for more? And frankly, you would feel like a real jerk if you were to ask for more. The team just sunk in a massive amount of time and effort.
Theres no shortage of innovative prototyping tools that tackle this exact scenario by enabling you to work with more agility and speed. However, we recently started to wonder if what we really need is not a new tool, but rather a refined approach for ensuring our prototyping efforts are human centered. As a result of that thinking, we want to share six strategies weve found useful for staying focused on people while prototyping. These are a mix of things weve been trying, as well ideas that emerged in conversations weve had with dozens of researchers (within and outside of Microsoft) about how they ensure empathy is built in versus bolted on while prototyping.
Lets dive in.
#1. Make people your top prototyping requirement.
Its easy to get bogged down in technical limitations while planning a prototype. As UX-ers, its our responsibility to ensure prototyping is empathy-led. First, understand who you are designing your prototype for. Include and plan to learn from people with a wide range of perspectives (check out our work on inclusive design). Also, get super crisp on users goals and the job theyre hiring your product to do, in the users language. What will they find valuable? Usable? How should they feel and not feel? How will your prototype support understanding this?
#2. Optimize for a human experience, not a feature.
People rarely, if ever, experience a feature in isolation. As part of planning your prototype, think through just how interactive or complete your prototype needs to be to approximate your users reality. Be careful about optimizing your prototype to make testing more feasible or a prototype easier to build. This can really impact the validity and value of your research. For your data to be useful, the prototype needs to be true to what a person would experience end-to-end in the finished product. You might even need to include the place theyd be starting before they get to your product. For example, will they get to your service through a browser? Through an app?
#3. Use prototyping to explore (as well as validate).
You will create some prototypes to evaluate your teams ideas. However, you can also use prototypes to explore ideas and develop empathy with what users really want and need in earlier design stages. Consider the following:
· Using more than one prototype to explore reactions
· Enabling people to redraw parts of your prototype to best fit their needs
· Iterating your prototype in a RITE study based on peoples input
The key is to design prototypes with the intent of generating new ideas, as well as evaluating current ones.
#4. Know what it looks like if youre wrong.
By the time most of us have come up with an idea, prototyped it, and socialized it with stakeholders, were feeling invested. So, what happens if you get feedback from users and start to get a sense that your idea isnt landing? Ahead of running prototype research, its a good best practice to outline the range of possible feedback that you might hear and what you might do about it. By doing so, youll be more open to hearing youre wrong, so you have a chance to get it right.
#5. Make it more authentic with peoples real stuff.
Products today are more personal, more dynamic, more context aware, and often tailored based on history and usage. If your prototype isnt these things too, youre probably not getting a good read on how your product will land. Consider having participants bring in some of their own data e.g., photos, files, or even contact lists to your study. Even low fidelity prototypes can be designed to reflect these types of information on the fly. For instance, when using a paper prototype, you can paste users contacts, files, or even photos into it.
#6. Use your prototype to share peoples experience.
Imagine if your prototype literally gave your stakeholders and teammates a way to walk in the shoes of your users. That is, experience what your users experience as they interacted with the prototype. Consider if there are ways to allow your teammates to play the prototype through the lens of different usersfor example, someone who had a good experience versus a bad experience, someone who was a power user versus a casual user, someone who had high confidence in their computer skills versus low confidence. This could include creating videos or prototyping multiple paths.
Talk with us.
These are six tips we have been recommending to other people prototyping at Microsoft, but were sure there are other ideas out there. What do you think? What did we miss? What did we get wrong, or even right? Wed love to hear about your experiences. Please share them in the comments.
You can also catch Penny, Genny, and Michaelvincent on LinkedIn.Design Thinking: Deep empathy and fast prototyping for ...
Utilities tend to approach customer solutions by searching for answers to their own problems before considering their customers needs and desires. A typical peak load reduction program, for example, is designed to solve a utilitys operational needs but may fail to address any compelling customer desires. Thus, financial incentives, such as bill credits, are required to stimulate customer interest, and rates of participation in such opt-in programs are often low.
While such an approach may result in technically sound solutions, it often leaves utilities wondering why they dont get the customer traction they want. What if utilities could increase customer engagement and satisfaction and still meet their operational and business goals? With design thinking they can.
In recent years, many utilities have relied on traditional market research such as surveys and focus groups and segmentation strategies as the cornerstones of customer-centric program development. This approach provides valuable insights, but it often misses key, sometimes unvoiced, customer interests and desires. At this critical moment in the evolution of electric utility business models, we believe the Stanford University-developed concept of design thinking offers a powerful new tool for utilities to better understand customers needs and develop more successful programs.
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As taught at Stanford, design thinking combines deep levels of customer empathy with cross-functional teams and rapid prototyping to develop new solutions for complex design problems. Initially used by Silicon Valley technology companies, such as Apple, to make very user-friendly interfaces, it has since been adopted to fundamentally change customer experiences in a wide range of industries, such as healthcare, online shopping and transportation.
Tim Brown, one of Silicon Valleys top proponents of design thinking, explained it this way in a interview in Forbes magazine:
Its fine to do a focus group and ask people what they want, but generally they havent solved their problems, so they cant tell you. Value comes from looking first-hand at what people do, understanding what they need and are trying to accomplish and using that knowledge as inspiration for developing new ideas.
Bank of Americas development of its Keep the Change savings program in which all debit card transactions are rounded up and the difference is deposited in a persons saving account is perhaps one of the better-known examples of design thinking. Back in , the bank was looking for a way to get more women to open checking and savings accounts. The program, which continues to be highly popular, was the result of intensive and iterative brainstorming after in-depth consumer research showed women were both often rounding up transactions on their checking accounts and facing challenges in saving money.
Specific problems, no specific outcomes
The utility industry has been slow to adopt design thinking, due perhaps to the sectors high degree of regulation and historic aversion to risk. Further, design thinking is all about approaching problem-solving with a very open attitude in which no specific outcomes are assumed, a concept that can be difficult for utilities to fully embrace.
However, the success of design thinking in a broad range of industries from traditional to high tech presents a strong argument for utilities to consider it as a way to create programs and experiences that produce positive customer engagement. We believe the model offers new opportunities for discovering the possibly overlooked elements, large or small, that can turn an average product or service into a great customer and utility solution.
Some examples of how utilities might apply design thinking include:
- Reimagining what a community solar value proposition could be
- Understanding how a utility-owned rooftop solar option could be more relevant to middle-income customers
- Designing new rates that customers will embrace and enjoy.
The core of design thinking is empathy, which, in this context, means really immersing yourself, as a designer, in customers lives. Why do people act the way they do? What are the hardest problems they face during their day? What causes stress? How do people create workarounds to systems or solutions that dont work as expected? What delights them? By looking through the lens of empathy, new solutions can emerge.
Cross-functional teams and rapid prototyping are other key elements of the design thinking approach. Cross-functional teams bring different perspectives to the table an engineer will often view a problem differently than a marketer resulting in more innovative and robust solutions. For utilities, going cross-functional can also help build buy-in across the organization for new ideas and solutions.
Additionally, the typical utility product development process focuses on creating carefully-developed, complete products before going to the customer. Design thinking takes nascent ideas concepts, sketches and models to customers and involves these individuals as co-developers as the team tries out a series of prototypes, which constantly improve the idea. This rapid prototyping process reduces the risk of missing key features and can allow the team to develop a more effective solution in a matter of days instead of months.
Solar Dude and Timid Teri
Another differentiator in design thinking research is that it often focuses on extreme users, that is, those on either end of any continuum of customer attitudes and behaviors. These individuals tend to be passionate about their positions, and they have thought more deeply about their way of solving problems and finding workarounds. The input gained from such individuals can spur innovation for designers and the rest of the population.
For example, if we are trying to better understand how to meet customers interests and concerns about rooftop solar, wed start with extreme solar users on both ends of the owner continuum. At one end is the guy who is on his third generation of solar panels and knows all about how they work. The Solar Dude, as his neighbors call him, has created his own spreadsheet to calculate kilowatt hours of generation and how much carbon and money hes saved.
At the other end is a person who believes strongly in environmental responsibility, but doesnt feel confident in her ability to make well-informed decisions. Despite believing rooftop solar would be a good way to reduce her carbon footprint, this Timid Teri is hesitant to act because she is afraid of taking a large financial risk.
By spending time with both Solar Dude and Timid Teri, we can gain deeper insights into their unmet and often unvoiced needs, desires, and points of view. We can then frame how might we questions:
- How might we make the Solar Dudes information on net electricity and carbon savings more accessible to him and his friends?
- How might we allow Timid Teri to make a small, low-risk investment in solar?
The quick, obvious answers an app for Solar Dude, community solar for Timid Teri are not what were looking for here. Rather, in design thinking we dont create solutions around technologies or the utilitys objectives. Instead, we brainstorm around the customers points of view, and then we design for mainstream customers, while ensuring that those solutions will also meet utility goals.
Whats most powerful is when you dont end up with the obvious options. The result is happier customers, more successful programs, and a stronger brand.
E Source and the Smart Electric Power Alliance (SEPA) will offer a daylong workshop on design thinking for utilities on April 24 in Tucson, as part of the SEPA Utility Conference. For more information and registration, click here or contact Alanya Schofield at [ protected].
Bill LeBlanc is Chief Instigation Agent at E Source. He can be reached at [ protected].
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